Again, the amount of options presented to players is staggering but authentic. To counter the effects of weather and to maximize performance, players are given the option to adjust their car’s setup prior to races. Needlessly to say, rainy and snowy conditions are the most hazardous as visibility and grip levels are greatly reduced. For example, you will find that you have significantly more grip racing on a hot afternoon as opposed to a cold foggy morning. The time of the day also has profound effects on how your car might handle. There are 15 different weather conditions in total, including clear, overcast, light rain, storm, snow, blizzard, and even fog. You have rally cars, GT racers, touring cars, vintage race cars, and of course, your regular road cars.Īlso impressive are the effects that the weather has on racing. Speaking of cars, Project CARS 2 features a pretty good selection with a vast variety of different cars. The Jaguar F-Type SVR crackles and pops on overruns and downshifts, while the Audi R8 V10 Plus positively wails as you push it towards its 8,500rpm redline. Project CARS 2 features over 180 cars, and although I haven’t driven them all, the ones that I have so far sounded distinctive and characterful. Build speed in open-wheel racers and feel the car get more planted as downforce increases. Apply too much throttle mid-turn in a 600+hp rear-wheel drive oldie like the McLaren F1 and you had better ready to catch its tail when it oversteers. Carry too much speed into a corner and a front-wheel drive car like the Honda Civic Type-R will wash wide with understeer. Right out of the box and with the game’s default racing wheel settings, driving with the Logitech G29 was intuitive and Project CARS 2 was highly enjoyable. Plugging in a Logitech G29 Driving Force racing wheel, I found that the game suffers from none of the vagueness that plagues players racing with a controller. This, however, begs the question, “Who at Slightly Mad Studios thought it was okay to ship the game with those default controller settings?”īut of course, the best way to enjoy Project CARS 2 is with a racing wheel. A search on Google will yield many users sharing their own customized controller settings pick one and then fine tune it to suit your preference. The good news is that this can be rectified by adjusting the controller settings. I guess this is what driving with boxing gloves while wearing five-inch thick wellingtons feels like. As a result, the cars never go where you want them to and you are never quite sure of what the car is doing. Steering is ham-fisted, slow, and numb the brakes are impossible to use and there is absolutely zero sense of feedback. Unfortunately, I found Project CARS 2 to be unplayable right out of the box with a controller. There’s a wealth of options and I’m sure there’s bound to be something for everyone. You can even set up a proper race day event by choosing to have practice and qualifying sessions. But the game goes even further and lets you choose your opponents, the weather conditions, and even change the rules and regulations of the race. Obviously, you can pick the car you want to race in as well as the track you want to race on. When Project CARS 2 say custom race they really mean it. I spent the bulk of my timing time fiddling around with custom races. Community is the place to go play online, and here you can take part in races against other players or time trials. Here, players can set up custom races and have private testing sessions. Quick Play is likely the place where most offline racers will spend their time. Career is Project CARS 2’s equivalent of a campaign mode. There are three main game modes: career, quick play, and community. Compared to its predecessor, it boasts numerous improvements including a greater variety of cars, more tracks to drive on, better graphics, dynamic weather conditions, and even a new game physics engine called LiveTrack 3.0.įire Project CARS 2 up and you are greeted with a pretty interface that is intuitive to navigate. On paper, Project CARS 2 sounds tantalizing. Sick and tired of waiting for Kazunori Yamauchi to finish Gran Turismo Sport, I decided to give Project CARS 2 a try. However, after making the switch to the PlayStation 4 (Sorry Xbox), I found myself without a decent racing simulator to play. I have been a Forza Motorsport fan for years.
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